![]() |
||
AIRDOG SPEC OPS Game RulesGeneral Rules
* All players must have completed and signed the field waiver. Players under the age of 18 must have the waiver signed by a
parent or guardian. Players 12 and under must have a legal guardian play with them during the event.* Proper eye protection is required for all AIRDOG SPEC OPS events. Full face masks are required for players under the age of 15, Ballistic goggles or airsoft goggles are approved, but must be full sealed. Adult players may use safety glasses (ANSI Z rated),but require a sports strap. * Real guns, knives, tazers, paintball guns, fireworks, and other non-airsoft weapons or devices are not permitted during airsoft game play. * Alternative weapons such as Nerf rocket launchers, airsoft claymore mines or Airsoft grenades are permitted, but must be approved by AIRDOG Airsoft personnel. * Drugs are not permitted on the property. You will be asked to leave if suspected of being under the influence of drugs or alcohol. * Profanity and abusive language is prohibited. Arguing with a field ref. or player ref. is also prohibited. * AIRDOG SPEC OPS operates in a green manner. Please do not litter and help us keep the property clean. * Cheating will be dealt with in a fair but harsh manner. Players caught not calling their hit after being shot will be removed from the game. Players that violate the MED will also be removed from the game. * Violation of any AIRDOG SPEC OPS rule may result in the player being removed from the game. Players that repeatedly violate the game rules will be asked to leave the game. ![]() Full face protection is REQUIRED for players 15 and under!
Examples of acceptable full face protection includes: paintball type masks, full face mesh masks, Iron Face + FlakJak combinations. Game Safety
* DO NOT shoot guns in the staging area. Guns may only be shot on the field or in the chrono area with proper eye protection. * All guns must be placed in the SAFE position and magazines / clips must be removed from guns while in the staging area. * Proper eye protection must be worn at all times on the playing field. DO NOT remove your mask or eye protection for any reason during game play. Players violating the mask safety rule will receive a warning on the first occurrence and may be asked to leave if futher violations are observed. * The FPS limit for AIRDOG SPEC OPS scenario games is 420 FPS max. for AEG and 550 for semi-automatic sniper rifles with 0.20 gram BBs. Players may be subject to spot chrono testing with 0.20 gram BBs. * AIRDOG enforces an MED during game play. Opposing players cannot be engaged within the MED (Minimum Engagement Distance) of 15’ for AEGs and 50’ for sniper rifles. * DO NOT shoot opposing players within the MED! If you happen to come upon an enemy player at this distance, ask the enemy to call “HIT”, use a rubber knife. Knife kills such as slashes to the torso or back are an alternative to violatinng the MED. * Kill rags / dead rags are required for AIRDOG Airsoft games. Red and yellow colored kill / dead rags are acceptable. * Flashlights are required for all players participating in the night battles. ![]() Hit Players
* Once you are eliminated through a hit you immediately yell HIT! Place your dead rag on your head, or call for a Medic if Medics are in play! Raise your gun above your head and return to the dead box if Medics are not in play. * Hit players exiting the gaming field must return to the dead box at HQ for reinsertion. Hit players exiting the field must wear their kill rag and are considered dead players. * Dead players cannot talk to any players after they have been HIT and waiting for a medic. This includes: radio contact, enemy intelligence, hand signals, etc… ![]() Medics
* The AIRDOG SPEC OPS medic armband identifies medics.* Medics can heal players by tying colored material around the arm of a wounded player. Players can be healed a maximum of two times and must return to the dead box on the third kill. * Players that are not revived within 2 minutes of being hit must bleed out and return to the dead box at HQ. * Medics cannot heal players that have bled out. * Medics that are hit can only be healed by another medic within the two minute bleed out. * Medics must have their medic card with them at all times. Grenades / LAW Rocket Launchers
* Airsoft grenades such as the Tornado and Thunder B are acceptable. Players can only be eliminated if hit by BB shrapnel from the grenade. Thunder B and other grenade simulators can be used as distraction devices only. * LAW Rocket Launchers cannot be used against enemy aircraft. LAW Rocket Launchers can only be used to destroy a bunker or base. Only AIRDOG provided Nerf rockets can destroy enemy aircraft. Props
* All props found in the field must be returned to HQ to obtain prop points. Negative prop points may occur if the wrong props are brought back to HQ. * Collected props must be placed in the prop bin at the HQ in order to obtain points. * Players cannot touch or disturb specific props that have been identified as part of the enemy team objective(s), unless otherwise specified. * Point based props can be stolen from the enemy HQ and can also be recovered from the enemy HQ. |
|
|
|
||
|
Homepage |
E-Store |
Contact Us |
Location|
© Copyright 2007-2011. |
||
|
|
||